André Luis – Trojan Horse was a Unicorn

I’ve seen a lot about Trojan Horse was a Unicorn via Vimeo. It always looks like a fun and energetic event. Now thanks to André Luis one of the founders of the event I now have a much better understanding of that the event is and so will you after you read this interview.

The Cleanest Mouse Ever

It’s been a while since an interview has been posted on the blog and thankfully the guys at Tiny Inventions have been kind enough to answer the questions I’ve asked about their cute little animation – Perfect Houseguest.

The most detailed helicopter crash ever

This is probably the first interview I have done for a piece of work that hasn’t yet been finished. Alf Martin Løvvold 3D generalist at Gimpville created this spectacular 28 second short piece which contains an insane amount of detail, everything from the debris to the foliage to the people running and climbing around in the scene look like something out of a feature film. Below is a short interview about the Helicopter Crash scene.

Working with UE4 to make a short game

We all know the capabilities of the next generation consoles and the new game engines made to support them but we haven’t really seen many examples of graphically impressive games that are miles better than the previous generation, well not really until now. I stumbled across this video on Vimeo some time ago and was incredibly impressed with what I saw. I had to interview the creators to find out more. If you haven’t yet seen the video, check it out here.

Working at Framestore – Chris Johnston

I thought I’d spice up the interview list on Ceiga a bit by interviewing someone from a large VFX studio instead of the usual short film director/artist. Chris Johnston who worked for Framestore is someone I got in touch with through a mutual friend and who I actually went to University with (small world). So I took up the opportunity to interview him for the blog about his experiences at Framestore.

A Friendly Learning environment for Beginners

The first time I came across the Flipped Normals website I remember thinking to myself, wow – I wish this resource was around when I was learning 3D. The website is so colourful and well designed it almost invites you to dive straight into the videos and that’s another thing all the tutorials are videos which is perfect for the young ‘youtube’ generation. I’ve managed to grab an interview with the creators of the site Henning Sanden & Morten Jæger to find out more about the site.

Using 3D elements to make sites interactive – Ultranoir

I’ve been a fan of ultranoir’s work for a long time, they always seem to thing up new and innovative ways to make websites more cool and interactive. Their latest work Over the Hills is something slightly different from what they usually do since it integrates 3D elements into the site in a very unique way. I’ve managed to get an interview with Nathan Gordon a creative web developer at ultranoir to find out more about the project.

Making 3D models interactive in the web

When I first saw and played about with Sketchfab a few years ago I was incredibly impressed with what I saw. 3D models in the browser wasn’t something that was really seen at that time and they’ve come a long way since then. I’ve managed to get an interview with Alban Denoyel the Co-founder & CEO.

Andrew Baker, Creature Designer at Weta – 3DTotal

We’re pretty envious of Andrew Baker. The Creature and Character Designer studied at New Zealand’s Wanganui School of Design before migrating to LA to work on Sega’s game Golden Axe: Beast Rider and facial modelling for Image Metrics. He then returned to the land under the land down under (New Zealand, in case that doesn’t make sense) to work alongside Weta’s legendary co-founder and co-director Richard Taylor. We had a chat with Andrew about how he gets things done, what it’s like to work at Weta Workshop, as well as his guitar and skateboarding skills!

Legend of the Flying Tomato – Aurry Tan

The first time I saw Legend of the Flying Tomato I got that feeling you get when you see a good Pixar film. It’s such a professionally put together short 3D film, one that comes once in a blue moon. I’ve interviewed Aurry Tan, one of the three students who put this together (the others being Michael Yates & Sharon Huang) to find out how it was made.

Making an artistic short film with CINEMA4D

I really liked the short film Porcelain by Erik Andersson as soon as I saw it. Great use of music, particle effects and lighting. I’ve manage ask the creator the reasons behind the short film.

Rendering Warhammer in real-time with Cryengine

I’m if you’ve seen the The Lord Inquisitor – “Grey Knights” teaser you were impressed with the production quality of the fan made film and was a tiny bit curious of how it was put together. I’ve manage to get an interview with Erasmus Brosdau, the German based creator and director of the teaser.