Andrew Baker, Creature Designer at Weta – 3DTotal
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We’re pretty envious of Andrew Baker. The Creature and Character Designer studied at New Zealand’s Wanganui School of Design before migrating to LA to work on Sega’s game Golden Axe: Beast Rider and facial modelling for Image Metrics. He then returned to the land under the land down under (New Zealand, in case that doesn’t make sense) to work alongside Weta’s legendary co-founder and co-director Richard Taylor. We had a chat with Andrew about how he gets things done, what it’s like to work at Weta Workshop, as well as his guitar and skateboarding skills!

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